local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101112
L1_1 = {}
L1_1.loop_mode = 1
L1_1.group_ID = 111101112
L1_1.gadget_1 = 112001
L1_1.gadget_2 = 112002
L1_1.gadget_3 = 112003
L1_1.gadget_4 = 112004
L1_1.gadget_5 = 112005
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 112001
L3_1.gadget_id = 70950055
L4_1 = {}
L4_1.x = 2653.0
L4_1.y = 248.611
L4_1.z = -1297.497
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 203.83
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.Action01
L3_1.state = L4_1
L2_1[112001] = L3_1
L3_1 = {}
L3_1.config_id = 112002
L3_1.gadget_id = 70950055
L4_1 = {}
L4_1.x = 2652.882
L4_1.y = 248.344
L4_1.z = -1290.83
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 143.4
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.Action02
L3_1.state = L4_1
L2_1[112002] = L3_1
L3_1 = {}
L3_1.config_id = 112003
L3_1.gadget_id = 70950055
L4_1 = {}
L4_1.x = 2645.922
L4_1.y = 249.898
L4_1.z = -1289.027
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 107.1
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.Action03
L3_1.state = L4_1
L2_1[112003] = L3_1
L3_1 = {}
L3_1.config_id = 112004
L3_1.gadget_id = 70950055
L4_1 = {}
L4_1.x = 2639.379
L4_1.y = 250.152
L4_1.z = -1288.801
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 60.46
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.Action01
L3_1.state = L4_1
L2_1[112004] = L3_1
L3_1 = {}
L3_1.config_id = 112005
L3_1.gadget_id = 70950055
L4_1 = {}
L4_1.x = 2637.229
L4_1.y = 250.528
L4_1.z = -1295.643
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.Action02
L3_1.state = L4_1
L2_1[112005] = L3_1
L3_1 = {}
L3_1.config_id = 112006
L3_1.gadget_id = 70211111
L4_1 = {}
L4_1.x = 2644.705
L4_1.y = 248.628
L4_1.z = -1294.748
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1.isOneoff = true
L3_1.persistent = true
L2_1[112006] = L3_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1112007
L3_1.name = "VARIABLE_CHANGE_112007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_112007"
L3_1.action = ""
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 112001
L6_1 = 112002
L7_1 = 112003
L8_1 = 112004
L9_1 = 112005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 112006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = A1_2.param1
  L3_2 = A1_2.param2
  if L2_2 == L3_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "successed"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_VARIABLE_CHANGE_112007 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/LightResonanceStone"
L2_1(L3_1)
